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About us

ONE TEAM - NUMEROUS PERSPECTIVES

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Side Effects Ltd. has been active in 3D and 2D visualisation and interaction design since September 2013. With a long-standing and successful blend of programming, user-oriented design and high-end visualisations, Side Effects Ltd. has become an up-and-coming business success with a broad customer base in Switzerland and abroad.

In addition to our core team, we cooperate with various Swiss-based specialists and partners.

René Krebs
CEO

…entered professional life with a federal diploma in computer science and a fascination for programming. He subsequently broadened his horizons into graphics. As a self-taught perfectionist in this field, his favourite disciplines include 3D, interactive design and animation.

Martin Tuor
CTO

…entered professional life with a federal diploma in computer science and a fascination for programming. He subsequently broadened his horizons into graphics. As a self-taught perfectionist in this field, his favourite disciplines include 3D, interactive design and animation.

Roland Hochuli
Head of Sales & Consulting

… started with a federal diploma as an electronics engineer. He soon moved out into the field: as a support engineer at an American company, he was responsible for Switzerland and Austria and gained international work experience. He entered the IT and telecommunications sector as an account manager a little over 20 years ago. Customer advice and support are among his favourite work.

Pascal Zirn
3D / Motion Designer

… got into image processing as early as his fifth school year. His fascination for multimedia – web, video, motion, VFX, games – made him the classic autodidact. He has wide-ranging know-how in various disciplines and continues to expand his knowledge. He earned a bachelor's in character animation and left a career in the web business to pursue his real passion of 3D/CGI. "My best decision so far!"

David Krummenacher
Interaction Programmer Unity3D

…attained a Swiss Federal Certificate of Proficiency in Computer Science as the first step on a long academic journey – Bachelor of Arts in Digital Film & Animation at SAE Zurich, Bachelor and subsequently Master of Arts in Game Design at Zurich University of the Arts – before finally arriving at Side Effects AG. Broad know-how gives him a clear and steady overview, while he is poised to dive into specific technical challenges as a creative problem solver.

Manuel Radl
Interaction Programmer Unity 3D

… started as a joiner with AutoCAD planning, moved on to become a Java and front end developer, and then trained in 3D visualisation and animation en route to his preferred area where he can engage his interests in technologies, devices and interaction possibilities. His passion is combining Unity 3D development, software development and state-of-the-art technologies such as virtual/augmented reality.

Regula Gerber
Marketing and Administration

…started with a degree in illustration fiction at Lucerne University of Applied Sciences and Arts. She began taking an interest in moving images already as a student. The interdisciplinary fusion of technology, aesthetics and storytelling constantly opens up new possibilities that she enthusiastically varies and tests out.